Lexicon Week 7

  1. Social Proprioception: Proprioception is the bodies unconcious ability to know where its limbs are and coordinate movement. Similarly, the social aspect of proprioception is the understanding of where different parts of your community are through status updates and location based apps. The concept is that people are more unconciously aware of their friends and family through social media.
  2. Dissonance: when two or more objects, sounds, thoughts, or events are used in such a way that is counter-intuitive and not in the way the audience expects. Things that are not in harmony with one another. While this can be used to a strategic advantage, it generally is negative. This image is one example of graphic dissonance from the website http://www.uxmatters.com/mt/archives/2013/02/design-dissonance-when-form-and-function-collide.php

    dd_tea_fig1-jpg

  3. Feedback Loop: Design work, design presentation, design review, back to design work to incorporate comments.
  4. Compression: Reduction of an image file-size through the use of algorithms.
  5. Technology Reticulation: The creation of a mesh or wire-frame using CAD to generate 3D images.

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