5 Craft and Technology

I.  Traditional Ways of Making & New Digital Fabrication

  • Andrew Kudless’ Seacraft studio Eggs : developing an expertise in making
  • Craft: mark of the hand / WabiSabi
  • How technologies are changing practice
  • Walter Benjamin: The Work of Art in the  Age of Mechanical Reproduction
  • Individual > Industry > Mechanization takes command
  • Medieval Master Builders > Architect only drawing (Design-Bid-Build) > IPD > Design Build > Prefab | DIY

II. Assignment 6: Program and Site

III. Main Course deliverables:
1. Develop a strong project concept, develop a rationale for the location and flesh out the PROGRAM.
2. Analyze, understand and document the SITE
3. Develop analog / digital making SKILLS through the site Metaphor
4. Summarize the above to communicate with Portland professionals