5 Craft and Technology
I. Traditional Ways of Making & New Digital Fabrication
- Andrew Kudless’ Seacraft studio Eggs : developing an expertise in making
- Craft: mark of the hand / WabiSabi
- How technologies are changing practice
- Walter Benjamin: The Work of Art in the Age of Mechanical Reproduction
- Individual > Industry > Mechanization takes command
- Medieval Master Builders > Architect only drawing (Design-Bid-Build) > IPD > Design Build > Prefab | DIY
II. Assignment 6: Program and Site
III. Main Course deliverables:
1. Develop a strong project concept, develop a rationale for the location and flesh out the PROGRAM.
2. Analyze, understand and document the SITE
3. Develop analog / digital making SKILLS through the site Metaphor
4. Summarize the above to communicate with Portland professionals