MCS&T Photogrammetry Workshop
Hanging out with Mark Blaine, Stephen Johnson, and others from the University of Oregon School of Journalism and Communication at the Media Center for Science and Technology’s workshop on photogrammetry. I was particularly excited to hear about some of the Unity graphics engine work that Max Foxman was doing on campus. Here the group is working to create a 3D model of the Saber toothed salmon at the Oregon Museum of Natural and Cultural History. By taking a series of photographs, a computer can create a 3D digital replica of the object. At the Price Science Commons we have experimenting with this technology for the last 5 or so years. One of our first projects was recreating a series of sculptures at the Jordan Schnitzer Museum of Art for a group visually impaired students. We have gone on to create many 3D models for 3D printing including a series of fish models for Bill Cresko’s lab with Allison Fuiten, or AR models of the Oso, Washington Landslide, a model of the Pine Mountain Observatory, and many others. Here are some past blog links to some of these projects: