The FEMA Earthquake School Hazard Hunt Game won the platinum award in the motion graphics product category!
The purpose of the FEMA Earthquake School Hazard Hunt is to create an interactive tool which engages young children to learn about earthquake hazard mitigation. Presented in the form of a school hazard hunt, players are transported into an animated school in which they are asked to choose a character, pick their desired room, and identify hazards within the room for tickets. Due to the target audience’s age group, the players are asked to identify the hazard and then identify which tools can be used to mitigate the hazard. By being shown how to mitigate hazards visually, it is believed that they are more likely to retain the information and understand complicated concepts. If engaged properly, students will learn tips and tricks about how to prepare for an earthquake while at school. The goal is to show children that if properly prepared, damages caused by earthquakes can be lessened and/or avoided.
The School Hazard Hunt Poster and Game began as a grass roots idea from Region X (AK, ID, OR, WA) that was funded out of FEMA-HQ and has recently received an award for the game portion. Tamra Biasco, Chief, FEMA Region X Risk Analysis Branch sent a broadcast email giving special thanks for all the hard work and creativity that Region X provided to the Earthquake Program for identifying needs for National Initiatives.
Please share with your schools and another great tool to use for The Great Oregon ShakeOut!