Prototype Tripping

November 11, 2011 November 11, 2011
Posted in Thoughts
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Gaijin Games’ superb Bit.Trip series of games has established itself as a pixelated chip-tuned pillar of the indie universe. Splitting time between the PC and Wii platforms, Bit.Trip reminds us that good design makes good games with or without photorealistic graphics, complex artificial intelligence, complicated control schemes, and many other of the systems that we […]


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