Art, Games, and Technology Research

In the Beverly Jones’s article “Computer Graphics: Effects of Origins”, her main point is that all the technology stuff is based on the old technology, and the computer graphics also influence the way that people doing art. She also claims that, “New forms art and technology are frequently cast in the mode of old forms, just as other aspects of material and symbolic culture have been” (Jones, 1990) The forms of technology almost stay the same, and they are already in shaped. People could not change the art forms easily, the elements of it is everywhere in   artworks. Technology is the product of people’s wisdom, but it also affects people’s art view.

Things always have two sides, the good side and the bad side. So, the technology is the same thing that has the two sides. In the article Beverly Jones says that, “However, some traces of the origins and practices remain in these forms, which consequently contribute to both cultural maintenance and change.” The forms are based on the art, and the art is based on the culture. When people think about the history of an artwork, people always connected with the culture. The culture is part of the artwork. This should be maintained. The author also talks about the history of computer that changed people’s real life. She also makes some example for the computer graphic, “Scientific visualization involves expression both of physical laws and of visual/optical laws. Both artists and scientists abstract natural laws from the ‘real’ world to express it mathematically and to present it visually. ” (Jones, 1990). We can see the visual laws of an artwork is very important, the technology change the way that people look things. When people want to view an graphics on the computer screen, this should be a problem to view the real pictures. In conclusion, the author just wants us to know the technology graphics makes our visualization more variable. This could also tell us, the technology improves the way that people appreciate things. This is a progress of people civilization. The technology changes people’s life, and I think it could be more influenced in the future.

Jones, B. J. (1990). Computer Graphics: Effects of Origins. LEONARDO: Digital Image – Digital Cinema Supplemental Issue, pp. 21-30.

Art, Games, and Tech Discussion

I like the way that TED explain some issue to people, it is funny and easy to understand.  No matter video games or online games, they are all the creation of people. This is the progress of technology. People spend time on it, so they can get satisfaction from it. They satisfy by the up level, or the virtual stuff they have in the game. People play game, because there are no more funny things to do. People also can make friend and talk with each other in the game. I think the purpose of this video is to ask people spend less time on game and do some real world thing.

I think games are part of people’s life. No matter playing video games or playing poker, these are all people’s entertainment. When I heard the TED said people spend 5.93 million years on Warcraft, I am shocked. I agree that this game have a fantasy screen and interesting story line. I think people should focus on some real things, not only in the virtual world. Online game is easy to be addicted. People compete with each other, so they spend money to make their characters be stronger. They will feel they beyond other gamers, and the feeling they cannot feel in the real world. The video said that gamers have blissful productivity, social fabric, urgent optimism, and epic meaning. I think these abilities are not that useful in our real world. People in the real world need to work and deal with anything in their life. If they just spend a lot of time in their games, they will feel powerless to face the real life. This is like a circle. If gamer could not find the feeling of superiority in the real world, they will go back their virtual world to find it. I think it is worthless to spend a lot of time on games. If you just want to kill some time, you can spend few hours on it.