With the development of the society and economy, the competition on technology is becoming fiercer and fiercer in the recent years. And the change of medium has been rapid and dramatic now. Besides the usage of the technology, people also expect the technology look pretty as well. Therefore, it is common to embed some culturally accepted conception some scientific and technical imagery in order to achieve the purpose of entertainment and art. For example, the three-dimensional vision is a good example. The three-dimensional films bring the audience such a visual feast. And the technology makes a big revolution to the world. The frame in terms of technology and art changes in different material and symbolic culture (P. 28). Though the competition of technology is fierce now, but the importance of setting logical limits of the possible according to the experience, conceptual frames and knowledge is realized. And the use of artistic practice can help the graphic images more vivid than other images. The difference between the artists and scientists on their view of the world leads to the development of the technology. And the combination of both art and technology can bring the world a brand new visual revolution. I think the development of technology with the use of culturally accepted art has great influence on the world now. The 3D movies are now popular. Since Hollywood makes many action movies, science fiction movies and so on. All of these movies are more attractive on three-dimensional vision than two-dimensional vision. Moreover, besides making new movies on three-dimensional vision, some old movies like The Titanic and Jurassic Park are remade and released into three-dimensional movies. And the box office of these old movies is as good as people’s expectation. The wide use of artistic practice in technology has great influence on the world, so does the games. Since the technology has rapidly developed in recent years, many games are improved. Nowadays, computer games are so popular that the many people have spent much of their time on playing computer games, especially the youth. And many young people get addicted to these games so that there are many arguments about computer games. However, I think the artistic practice has improved the quality of games rapidly. Not only the scenery of the games is delicacy, but also the design of games now is well-organized. I think combing artistic practice into games and technology is a good improvement for the world.
Hi Shelly,
I liked the end of your post about how addictive games have become. It deeply saddens me that people waste their days away watching different types of screens. What the heck! How is that conducive for creativity? The problem with Jane’s argument is that most games are not designed for the type of creativity that she desires to see. Game producers need to to make it a priority to have games bring about creativity instead of focusing on violence and racing. Also, it would be interesting to think about the differences in genders because I think that men and women think differently and would need to be addicted to different types of creative games. I really liked the way you developed your discussion post and talked about the ways in which technology has been successful those far. Overall, it seems like you believe the potential is there for technology to be a instigator of creativity! We shall have to wait and see!
🙂 Nicole