I decided to base this week’s discussion post on the TED talk by Jane McGonigal. I went into this video with a bias against video games. I currently see commercials for extremely violent games, and see people spending every spare second gaming. It makes me question if gamers are more focused on the fake world that is the video game than the real world.
McGonigal starts her talk by showing a picture of a boy, saying he is expressing “signs of optimism” which leads to an “epic win”. An epic win has been researched and is almost beyond the threshold of imagination. She argues that this is a face we need to see more often, and that video games can lead us to creating a more collaborative, problem-solving society.
The first question that immediately popped in my mind was “How many people actually apply the skills they learn in these video games into the real world?” Then, almost as if McGonigal read my mind, she leads into games that she has created, such as a game that gives real data and articles on oil shortages, and your job is to be as resourceful as possible with the fuel you have been given.
After she explained her games, my bias shifted. I can now agree with her that games such as those can be a powerful platform for change, although I still believe there are many toxic video games that should not be played. I have never spent more then 4-5 hours total of my life playing video games, but I can see how kids who are introverted or enjoy online games can really use applications such as those mentioned to learn valuable skills that can be applied to the real world.
“We can make any future we can imagine” (McGonigal 18:10).
While reading your article I came about your first question. I also have wondered about this. Games that can actually be used for real world issues not many people know about. All I here about is Call of Duty or Grand Theft Auto and these games in no way would I want people to learn important skills from to use in the real world. I feel as if these games were more known this topic of gaming and the harm it can do would not be as much as an issue. Instead of in Grand Theft Auto you have to go steal some cars off of the street we can be exposed to these games that actually have important data to use.
As an avid gamer I thought it was interesting to read an opposing view. I completely agree with McGonigal and her views about video games. Although it may seem like some games are violent/pointless, all games have a purpose and can teach gamers a lesson. Whether it be persevering through a hard level or memorizing a specific sequence all games can be translated to the real world in a positive manner. It could be argued that Grand Theft Auto and Call of Duty serve nothing but lethal and morbid gameplay, however the storylines behind each of these game can be educational. The Call of Duty series is based on real wars using realistic guns, people, etc. While Grand Theft Auto teaches skills such as quick thinking and problem solving. Every video game has its up and down sides when analyzed. But if we can focus on the positives video games bring, I believe they can begin to revolutionize how we think and act in the real world.
In your comment, you have shared your initial perspective on video games and how it evolved after watching Jane McGonigal’s TED talk. You began with a skeptical view, concerned about the potential negative impact of video games on society, particularly their ability to distract people from the real world.
McGonigal’s talk, as you mentioned, focused on the concept of an “epic win” and the potential of video games to foster a more collaborative and problem-solving society. Your curiosity about the application of gaming skills in the real world was addressed by McGonigal’s examples, such as her game that involves learning about oil shortages and resource management.
Your shift in perspective, from being skeptical to acknowledging the potential benefits of certain video games, demonstrates the impact of the TED talk on your understanding. You now agree that games can be a powerful platform for change, while still expressing concerns about toxic games that should be avoided.
Your comment also highlights the importance of considering individual differences, such as introverted personalities or online gaming preferences, in understanding how video games can positively impact people’s lives by teaching valuable skills applicable to the real world.
In conclusion, your comment effectively captures your initial skepticism and the subsequent change in your perspective after watching McGonigal’s TED talk. By sharing your thoughts on the potential benefits and drawbacks of video games, you provide a balanced view of the topic and emphasize the importance of carefully designed games for positive societal impact.
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At CoolGamesOnline.com, we’re all about sharing the joy of gaming. Whether you’re just looking to unwind with a quick puzzle or dive into an epic adventure, we’ve got something for everyone. Our collection is packed with a wide range of games, from timeless classics to fresh new releases, so there’s always something fun to explore.
What drives us is our love for games and the belief that they can bring people together, spark creativity, and, most importantly, provide a whole lot of fun. We carefully handpick each game to make sure it’s not just entertaining but also easy to jump into, no matter your skill level.
We’re not just another gaming site—we’re a community of gamers who love what we do and want to share that excitement with you. So whether you’re here for a few minutes or a few hours, we hope you find something you love.
https://coolgamesonline.com/
At https://coolgamesonline.com/, we’re all about sharing the joy of gaming. Whether you’re just looking to unwind with a quick puzzle or dive into an epic adventure, we’ve got something for everyone. Our collection is packed with a wide range of games, from timeless classics to fresh new releases, so there’s always something fun to explore.
What drives us is our love for games and the belief that they can bring people together, spark creativity, and, most importantly, provide a whole lot of fun. We carefully handpick each game to make sure it’s not just entertaining but also easy to jump into, no matter your skill level.
We’re not just another gaming site—we’re a community of gamers who love what we do and want to share that excitement with you. So whether you’re here for a few minutes or a few hours, we hope you find something you love.