Okay so it has been four hours and it has been a wild ride. The quests are beginning to lose my interest because the length you have to run is getting to an annoying point. I am losing my momentum fairly quickly. However, new things have happened within this hour! I have realized my laptop isn’t really capable of running this game and it’s really pushing itself to make me, the user, happy. My computer overheated mid game like five times and I am getting really tired of dealing with it. It’s annoying and every time that happens it automatically kills your character. This is where the new experiences come in.
When you die you are transported to a ghost version of your world. I’m curious if you can do certain things when you are dead because you don’t have your items, there don’t seem to be any enemies which, in my opinion, there should be undead enemies. If there are zombie characters, where are they in this setting because this is more or less the only setting that truly makes sense. Or even do monster ghosts and you should have to run from things and be unable to fight or something in the quest to find your body. It should be a completely different kind of quest, not just running around, following an arrow, just to find your body. It’s just a weird mechanic to have if you can’t do anything. It’s kind of dumb so far. Of course, maybe there are things you can do and I am just not at a place where I can actually do anything in that dimension and maybe it’s just the game designers being annoying and being like well you shouldn’t have died and punishing players for not surviving longer and perhaps that’s why more advance players/killers kill people because it’s a huge inconvenience and it’s just satisfactory for them in that way. It’s an interesting game in the social aspect.