Code Name Slime is an integrated classroom curriculum that combines teachers goals; state objectives, student engagement, contemporary and applicable skills needed by students to be successful in the ever-changing technological world, with something kids love, slime! Each lesson is strategically designed for students to be able to learn, explore and interact in their own way with the processes that coding requires through the medium of their favorite mess making tool.
Our lesson plans take advantage of many types of tools to create a full spectrum understanding of sequences and coding for young students. The curriculum begins with the use of an interactive slime simulation to create their recipe and learn about slime itself, and then use real-life manipulative sequencing blocks to “code” their slime recipe. Once new layers of coding are added on as the lessons progress students will understand how to code the consistency, color, and movements it takes to make their ideal slime. Students can then apply the idea of their manipulative sequence blocks to actual coding, by learning how to manipulate a much more simple slime simulator within Scratch. Once all their slime simulating is complete, students will be able to put their final recipe codes to the test, and “run the program”, making their slimes.
Code Name Slime strives to find common ground between student and teacher goal and desires. We want to create a fun and interactive classroom experience to remind students that their lessons can control to their interests and learning happens best when students and teachers have fun doing it together.