Image above, credit, Jade Danek, completed for the final exercise,
Computer Animation & Storytelling, University of Oregon, 2019
RESOURCES
WORKSHOP NOTES 2022
DRAFT
- introduction to maya 3.29.22
- lighting and nurbs surfaces 3.31.22
- polygon editing and extrusion / batch rendering 4.5.22
- templates, selection masks, groups and parented objects 4.7.22
- character setup and ik handles 4.14.22
- importing sound files into maya and curves, tesselation, booleans and surfaces 4.21.22
- camera control and attributes 4.26.22
- lighting and materials, maya software option 4.28.22
- dynamics, particles and collisions 5.5.22
- introduction to rendering with v-ray 5.10.22
- hinges, springs and hair 5.10.22
- cloth and constraints 5.16.22
- composite editing with openshot or imovie 5.17.22
- non-linear deformers and sound synchronization in Maya 5.24.22
- blend shapes, set driven keys, and rgb values 5.24.22
- underwater caustics and fluid dynamic effects 5.26.22
- mel programming (extracurricular) 5.26.22
WORKSHOP NOTES 2019
- intro to maya 4.2.19
- lighting and nurbs 4.4.19
- polygon extrusion and editing & rendering with quicktime pro editor 4.9.19
- templates, selection masks, groups and parented objects 4.11.19
- importing sound files into maya and curves, tesselation, booleans and surfaces 4.16.19
- character setup and ik handles 4.18.19
- lighting and materials 4.23.19
- motion capture character rigging 4.25.19
- introduction to rendering with v-ray 4.30.19
- camera control and attributes 5.2.19
- hinges, springs and hair 5.7.19
- importing movie files, editing video and audio clips in imovie, plus quicktime editing file formats and codecs5.9.19
- dynamics, particles and collisions 5.14.19
- cloth and constraints 5.16.19
- mel programming 5.21.19
- non-linear deformers, importing sound revisited 5.23.18
- composite rendering and editing with photoshop and imovie 5.28.19
- blend shapes, set driven keys, and skin weights 5.30.19
- fluid dynamics, vray and environmental sky 6.4.19