Term Artist Statement

My current work is an exploration of a dynamic narrative. It is an abstract narrative; the whole story is never revealed. Rather, I am working to capture a moment, an instance, one possibility in the infinitude of tales. I am working to create worlds for viewers to access and experience on multiple levels.

 

I am building paper constructions, model ships or scientific abstractions of molecular structures, depending on which macro- or micro-cosmic context is created. The surfaces of these models are layered in triangulated patterns, reminiscent of construction sites and other conceptual environments where connections are interrelated and reinforced. These models float through space, barely attached to the wall. The wall becomes an abstraction of a page in a book; I am bringing images out of the confines of a flat sheet of paper and into the viewer’s space.

 

I am also using yarn, delineating space, animating corners and blocking off other areas where physical access was previously taken for granted. The model ships and the string compositions are sets for future scenes, quiet relics left over from a fantastic play, ready to be rearranged into new configurations at the director’s will. With paper and string, I am enacting the characters I invented in previous print form, creating props for their performances. Spooling, spinning, spelling the webs, I define a particular moment, conjuring a setting of interconnectivity. This moment is ready to include the viewer, looming to swallow up and engulf them within the semi-visible network. The meticulous repetition of motion creates something which has a life of its own, growing spontaneously, steadily and pervasively.

 

New Japan

This is an exhibit in the Netherlands of current artists from Japan.

My favorite piece is the suspended textiles–reminds me of a homeless person’s hideout–but I can’t figure out the artist. This is a direction I would like to explore: the notion of shelter, hideout, safe zone, personal space.

Allegory of the net

Corner variation #9

It started with the shapes. They needed environments.

 

 

And then I went a little wild. Maybe not wild enough. I need a panoramic function on my camera.

 

I am drawing some inspiration from Plato’s allegory of the cave, although it might be a far reach. But allegory is definitely prevalent. The only problem is for allegory to work, the viewer has to recognize the story, the pattern, the plot, the premise. Which i don’t necessarily want to give away or point out too obviously. I want the viewer to find their own story, their own path to understanding, as new-agey as that sounds. It is always a balance between question and answer.

 

 

Animation

Thinking about future projects, here are a few animations which inspire me with their stylistic rendering, captivating narrative or something else which cannot be put into words. I think the next step will be to make my prints come alive and start moving on the screen.

Really cool colors and melting animals.

Blockhead – The Music Scene

 

A stop-motion master (also great sound effects) with amazing depth in his metaphors.

(Dimensions of Dialogue)- Jan Svankmajer

 

 

Earth Ear

I draw a lot of inspiration from engineering and this structure is a perfect example of the possibilities of the equilateral triangle. I saw this article on a cosmic sound observatory in Puerto Rico and I was reminded of the shapes I’m working with currently. Triangles have been used in every kind of construction, from bridges to cranes, as a stable shape with the ability to form into an infinite variety of more complex shapes. This observatory in the middle of the Caribbean jungle is quite an ingenious setup to capture sound waves from the greater cosmos.

This part is a little different now. The shape made out of triangles hovers above this big  dish.

Making shapes

Elaborating further upon some borg themes I was working with earlier this year. The surface design matches the final shape better than before. They are like spaceships, intergalactic spores that bring a certain kind of civilization to planets. This could be pre- or post-(apocalyptic) history, the story unfolding or folding back up to travel on. I would like to use these in some kind of animation, either as actual objects animated or as surfaces on which an animation is projected to further create an abstracted space.

 

 

Installation

Hitting the ground running with an LVK show. Feels good to make something really big for the first time in a while. I work well under pressure apparently. The complexity I was looking for came through pretty well. I also threw in a few other things I wasn’t completely sure about just to see what would happen. I’m interested in incorporating found objects from the forest into my work.