Granted WoW no longer holds the credentials it used to have, in regards to the popularity of the game. The reason I say this is to give World of Warcraft the benefit of the doubt before going into this argument. After thinking about the fact that the game allows a large array of players (due to the choices in race, sex, and class) it is still a lot of the same. Diversity in sex in my few hours of playing (since being back on the grind) has only brought me across only a few other female players. Honestly, it feels like that 80-90% of the other players are male characters.
At first I was wondering if it could be a thing based on ones race. I thought just maybe, one race attracted a particular sex, or simply with people playing one race more than another. That in the larger would have the greatest chance for equality.
As for gender rolls from a critical stand point, they are only traditional in certain instances. As for the computer operated units, the characters are represented in a near 50/50 ratio. Both sides of the spectrum share same roles. I.E. a man and a woman both are smiths, traders, and or trainers. All in all, the beauty of it all is there is no one sex that is more predominant in resembling power, but both are equal halves. The only times one may see traditional rolls is in a few instances. If men are to have a stronger representation in the game than their counter parts is in the military. Most characters are male generals, commanders, captains, ext.. While on the contrary, females in the game embrace the teaching mother mentality. Going up to these “bots” one can ask where to find certain things in the city, like a bank, or even help point one in the right direction for their respective quest.
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