I have forgotten some of things you can, and can not do in this game. So with this, I am experiencing a bit of a learning curve for leveling up quicker. For example, like you want to throw the Pokeball into the inner circle, and spinning the ball can get you more experience points. I totally forgot too, there is a difference between lures, which can only be used a Pokestops, and incenses, that helps a trainer get more Pokemon in certain time period. For the last rookie mistake, I forgot how the process of evolving works tell the end of this recorded time period. If you are wondering, you transfer the Pokemon you want to the Professor, and you receive candies for that particular Pokemon, which can go to evolving it. Though all in all, this made a big difference for making me feel like I was making some progress in the game.
I started to think about it too, I should taking advantage of favoriting feature in the game. This way I could keep track of the Pokemon I wanted to keep, generally it was for the higher ranked Pokemon if I ever had more than one. Then as well organizing them in fashion based on their CP verse their Name or Health. Doing the little things, now I thought would be good so it would only enhance the future experience. Ensuring too, the best Pokemon in my possession.
In other news: today I had fun catching Pokemon in classes today, I bet a teacher does not want to hear that, but it gives a quick little refresher to a daily lecture. Also this game in class in retrospect is not that big of a distraction, because if no Pokemon are around then what is the purpose for playing? And on top of this fun endeavor, I earned a metal for catching 10-flying type Pokemon!
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