1.2 Diagramming: Abstraction – Time-Based Systems
Time. While time in architecture may seem to follow a deep fundamental understanding of diagramming, analog parametrics and digital parametrics, time affects the critical aspect of variation in a systems understanding of unit , organization and variation.
How do we draw time? How can our understandings of time be used as a design tool?
The first day of class we spoke about how design communication can empower architects and interior architects to build architecture that responds to the values of the people it serves over time. We will consider James Corner and Stan Allen’s ideas for an adaptive system (Not Unlike Life Itself) and Peter Schwartz’s idea of scenario planning (The Art of the Long View). An including time in drawing may be seen in James Corner’s planting calender (figure 1) that relates material, planometric location and time. Visualization of mapping stratgies was previously done at UPenn Landscape Architecture Chair Ian McHarg’s diagramming ecological conditions.
figure 1. planting calender by James Corner (year?)
The technique of drawing plan and program in the same drawing but as distinct elements continues in the drawings done with Stan Allen for the Freshkills Park, titled Lifescape. Allen and Corner follow a linear of Bernard Tschumi in drawings for Park de La Villette, discussed shortly, separating points, lines and fields in abstract diagrams applied to the real-world site of the existing landfill.
figure 2. Fresh Kills Reserve – Lifescape (year?)
figure 3. Fresh Kills Reserve, site plan – Lifescape (year?)
figure 4. Fresh Kills Reserve, perspectives as scenarios – Lifescape (year?)
Slide 09: Fresh Kills Reserve – Phasing and Timeline
1. http://www.nyc.gov/html/dcp/html/fkl/fkl4.shtml
Slide 10: Sound Attenuation in 22@ – Ida Yazdi
Slide 15: Agriculture Fluctuation in 22@ – Anton Mazyrko
Slide 16: Vineyard Project
Slide 17: Vineyard Project
Slide 18: Vineyard Project
Slide 19: Pentagon Memorial
Event Architecture – Tschumi
Screenplays
1976
“The Screenplays are investigations of concepts as well as techniques, proposing simple hypotheses and then testing them out. They explore the relation between events (“the program“) and architectural spaces, on one hand, and transformational devices of a sequential nature, on the other.
The use of film images in these works originated in an interest in sequences and programmatic concerns. (“There is no architecture without action, no architecture without event, no architecture without program.”) Rather than composing fictional events or sequences, it seemed more informative to act upon existing ones. More”
figure nnn, Fireworks – Bernard Tschumi
figure nnn, Park de La Villette, Bernard Tschumi
figure ppp, Le Fresnoy Art Center, Bernard Tschumi
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EXERCISE 2
figure X, Darling,Fligman,Borth,Lamos NJIT 2002
figure yyy, Honey Bee Colony, Alex Konczal NJIT 2009
figure, Honey Bee Colony, Alex Konczal NJIT 2009
figure yyy, Honey Bee Colony, Alex Konczal NJIT 2009
figure ddd, Steven Polledri, et al, NJIT
figure, Manuel Lima – Visual Complexity www.visualcomplexity.com
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The top three projects in each lcaBCN session have some infographics.
http://lcabcn2013.wordpress.com/
http://lcabcn2013uo.wordpress.com/
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Eadweard Muybridge
http://www.radiolab.org/story/292987-septendecennial-sing-along/
Cicadas and unit to whole relationships are discussed halfway through the article.
2015