Art, Games, and Tech Discussion

I like the way that TED explain some issue to people, it is funny and easy to understand.  No matter video games or online games, they are all the creation of people. This is the progress of technology. People spend time on it, so they can get satisfaction from it. They satisfy by the up level, or the virtual stuff they have in the game. People play game, because there are no more funny things to do. People also can make friend and talk with each other in the game. I think the purpose of this video is to ask people spend less time on game and do some real world thing.

I think games are part of people’s life. No matter playing video games or playing poker, these are all people’s entertainment. When I heard the TED said people spend 5.93 million years on Warcraft, I am shocked. I agree that this game have a fantasy screen and interesting story line. I think people should focus on some real things, not only in the virtual world. Online game is easy to be addicted. People compete with each other, so they spend money to make their characters be stronger. They will feel they beyond other gamers, and the feeling they cannot feel in the real world. The video said that gamers have blissful productivity, social fabric, urgent optimism, and epic meaning. I think these abilities are not that useful in our real world. People in the real world need to work and deal with anything in their life. If they just spend a lot of time in their games, they will feel powerless to face the real life. This is like a circle. If gamer could not find the feeling of superiority in the real world, they will go back their virtual world to find it. I think it is worthless to spend a lot of time on games. If you just want to kill some time, you can spend few hours on it.

One thought on “Art, Games, and Tech Discussion

  1. Hi, I really agree with you that people should not spend much time on playing games because it is less meaningful and easy to be addicted. In the presentation of TED, the speaker mainly emphasis that playing online games can help human to deal with the real problems in our real life, like hunger, climate change. But in my post, I ask that how can we make sure the environment of games is exactly same with actual situation? You said blissful productivity, social fabric, urgent optimism, and epic meaning are nor useful in our real world. Actually, I think they are not totally useless but only not significant important to us.

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