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Art, games and technology research essay

In the reading, “Computer Graphics: Effects of Origins”, Jones focuses on how computer technology work together with art. The thesis of this reading is “New forms of art and technology are frequently cast in the mode of old forms, just as other aspects of material and symbolic culture have been.” (Jones, 51)
Jones provided a historical example related to ancient Egyptian and explained how ancient Egyptian architecture present the old forms. Jones stated “The stone columns of ancient Egyptian architecture were based on earlier bound papyrus columns. Early oil paintings were similar in technique to egg tempera paintings and did not take advantage of oil’s mixing properties, slower drying and resultant appearance of softer edges.” (Jones, 51)

In today’s culture, we can see many illustration of Jones’ thesis that the new forms are reflecting with old forms. For example, the technology of automobiles has been developed over centuries. Many years ago, the structures and types of automobiles were simple. And there were only a few group of people can owns cars and know how to drive cars. Today, cars become one of the most important transportation tools in people’s daily life and there are many different structures or types of cars for people to choose. In addition, the art form related to cars has also been developed that people will put beautiful pictures on the body of vehicles or make the outlook of vehicles looks like artifacts. The development of automobiles represents the development of technology and changes of people’s interests and demands. However, all those different cars are improved from the old forms of cars. Engines, tires, or wheels are still important components of cars, just like before.

In the article, “The Arts, Science and Technology Fuse Together for Mutual Benefit”, by David Porter, the author explained how arts, science and technology work together and produce mutual benefits. David stated in the article that science, technology and arts cannot exist without others and all of them can work in perfect harmony and push artistic boundaries. (David, 1) In the article, the author used many examples to show how old forms of movie and fiction had been developed and how those new forms related to the old forms. The idea of this article can support Jones’ thesis that new forms are still frequently engaged with old forms.

Bibliography:

Jones, B. J. (1990). Computer Graphics: Effects of Origins. LEONARDO: Digital Image – Digital Cinema Supplemental Issue, pp. 21-30.

Porter, David (2013). The Arts, Science and Technology Fuse Together for Mutual Benefits. Retrieved from http://suite101.com/a/the-arts-science-and-technology-fuse-together-for-mutual-benefit-a266618

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Art, Games, and Technology Research post

In the reading “Computer Graphics: Effects of Origins” by Jones, he explained the development process of computer graphics through out of the history and he explained how art combined with computer graphics to create a new forms of art This reading enhanced my understanding about art related to computer technology. There are two points in the reading producing special interests for me. First, in the reading, Jones stated “Lanier believes that humanly created artifacts pale beside the reality they imitate. Berman argues that the same effect occurs at the theoretical, professional and practical levels of computer usage.” (Jones, 58) When I read this paragraph, I started to compare art in reality with art in an abstract way. I believe art in reality will produce a direct and physically view for the audiences, but art in an abstract way can stimulate the imagination for the audiences to expand their different understanding and viewpoints. Second, Jones stated that “Contemporary research continues to be viewed as separate from daily life, although its economic and conceptual ties to industry.” (Jones, 58) Jones explained a fact that contemporary technical and scientific research is still viewed as separate from people’s daily life. I understand this fact, but I think that the distance between contemporary research with daily life will be reduced in the future. Indeed, contemporary technical and scientific research is abstract and many people may be not familiar with those words. But trough the development of computer technology, those abstract objects can be imagined and viewed by using computer graphics. Just like the development of art, I think more people with interests in this field will have the chance and tools to access contemporary research. In addition, the combination of art and computer graphics will also be enhanced to lead a better form of combination, a better understanding and more interests from people.

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