Course Description
This studio course is the second in a series of three courses (SPD 685, SPD 686 and SPD 687), in which students will use theories in biomechanics/mechanics, ergonomics/fit, design, research, business, sustainability, materials science and creative problem-solving methods to explore and push the boundaries of footwear design solutions in the field of sports product design. Sports footwear is defined as soft goods worn on the feet during sport for protection and enhancement during performance. They are typically made of textiles, rubber, and plastic and can include slippers, braces, wraps, cleats, and spikes. This course will address the relevant topics surrounding the link between an athlete’s ability to perform successfully and the objects they wear on their feet, as well as how design can help shape the future of this product interface. In this course, students will learn about the upper, midsole, sock liner, and outsole design, and investigate the use and failure patterns from reclaimed products in order to identify new design opportunities. They will also learn about sports-specific mechanical theories such as cushioning, stability, support, traction, spinning and slipping in order to innovate new product technologies. Students will also learn about sports footwear pattern drafting, construction, and reverse engineering, in order to accurately communicate their designs to others. They will explore materials science theories to understand the technical performance requirements and sustainability. The studio nature of this course encourages making and innovation, along with weekly critiques where students will continue to refine their critical design thinking and presentation skills.
Studio Process
Week 1
Studio | Communication | Making | |
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Monday |
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Thumbnail Sketch<Type A> | |
Assigned:
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Type A x 50 | ||
Wednesday |
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Detailed Sketch<Type B> | |
Assigned:
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Type B x 20 |
Week 2
Studio | Communication | Making | |
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Monday |
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Sketch Rendering |
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Assigned:
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Sketch Rendering <Type C> x 5
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Wednesday |
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Technical Rendering |
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Assigned:
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Technical Rendering <Rendering> x 2 |
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Week 3
Studio | Communication | Making | |
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Monday
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Quarter View | |
Assigned:
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Quarter View Sketches<Type B> x 5
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Wednesday 04/15/2020 |
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Footwear Rough Prototyping | |
Ongoing:
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Week 4
Studio | Communication | Making | |
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Monday 04/20/2020 |
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History + Warm-up
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Assigned:
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2.5 Basic Footwear Upper Making | |
Wednesday 04/22/2020 |
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4/24 Friday Sessions: Mixed Mediums Method I – 3D to Photoshop<Type C> |
Break the Rules
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Assigned:
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2.6 Rule Breaker Footwear Upper Design |
Week 5
Studio | Communication | Making | |
---|---|---|---|
Monday 04/27/2020
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Mixed Mediums Method II – Photoshop to 3D <Type C> |
Follow the Rules
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Assigned<Wednesday>:
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Mixed Sketch Rendering <Type C> x 1
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Assigned: 2.7 Tape last + make |
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Wednesday 04/29/2020 |
Retro Re-Invent
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Assigned:
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Assigned: 2.7 Tape last + make |
Week 6
Studio | Communication | Making | |
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Monday |
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Office hours on 5/1 | |
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Wednesday 05/06/2020 |
Parametric Design in Footwear Traction Pattern 2 <Substance Designer Method> | ||
Assigned:
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Week 7
Studio | Communication | Making | |
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Monday
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Wednesday 05/13/2020 |
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Week 8
Studio | Communication | Making | |
---|---|---|---|
Monday 05/18/2020 |
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Assigned:
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Wednesday 05/20/2020 |
Final Project Topic Review |
Selective CAD & Communication topics | |
Assigned:
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Week 9
Studio | Communication | Making | |
---|---|---|---|
Wednesday |
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Selective CAD & Communication topics | |
Week 10
Studio | Communication | Making | |
---|---|---|---|
Monday |
Due:
Assigned:
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Selective CAD & Communication topics | |
Wednesday |
Due:
Assigned:
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Week 11
Studio | Communication | Making | |
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Monday |
Due: All Basic deliverables Due:
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Thursday |
Final Review |