3/9/17 Over the course of the day: 1 hour of game play on the U of O campus. Today consisted of mostly grinding out candy and experience points, since my schedule didn’t allow for me to take time to hunt down gyms or other players to help tackle the high level gyms. As a result, I don’t have much to discuss other some irritations that I have found, that are fairly minor, but enough to be a problem with the game. First, the game has no setting to allow it to run in the background and record your distance walked while the screen is off. It requires the app to be open and the screen on the whole time, which sucks my battery like a siphon to a gas tank. The only way that I have found to counter act this is carrying a mobile charging port, but that is cumbersome and still requires the screen to be on, which is problematic if i want it in my pocket. Alternatively, I cannot even open another app and toy with that, because Pokemon Go doesn’t register that as me playing. Also if i am using an app like Pandora at the same time, Pokemon Go automatically turns that volume way down, even if the sounds and music from the Pokemon game are muted. This seems minor, but for someone like me who uses music nearly everywhere, it is a severe issue with the game. Both of these issues point toward the game feeling extremely disenchanted to me, since it is clear that these decisions were made to maximize profits for Niantic and The Pokemon Company. I understand that their goal is to make money, but this goal is getting in the way of the experience of using the game. Hopefully when I go out this weekend to tackle some gyms, that will counteract these irritating features.