2/10/17, one hour session at home. The first thing that I did during this session was try to go through the labyrinth, but no matter what direction i typed, I got told that it was a maze of twisty passages. I struggled with this, typing different combinations of directions for a while. My stubborn nature didn’t gain me anything though. So the game clearly doesn’t want me going that way. I returned to wandering and found a space that I had forgotten about: The dome room. I had forgotten that I’d tied a rope to the railing for later, when I’d been wandering last session. So I descended the rope and found myself in a room with an ivory torch. Like a good little treasure hunter I claimed the torch as my own, and descended into a decrepit temple. Here I spent some time examining the inscriptions and features but didn’t find anything of worth other than a brass bell. I followed the staircase further down, but this is where things became confusing to me. This stairway led me to what was described as an Egyptian crypt that had a coffin holding Ramses II. I thought that this game was set in a not real fantasy world, but this room leads me to believe that this exists in a strange alternate reality of the real world, or perhaps is some sort of alternate dimension (like the land of Oz in wizard of Oz). Either way, this room has severely destroyed any sort of immersion in this game that I had. This game is really interesting and fun to play, but it trips itself up at every turn by undercutting its own intentions. Perhaps some of these issues are products of the time and technology available, but I see no excuse for using a real world past pharaoh in a fantasy world other than just laziness on the part of the writers. After this last session for class, I don’t know if I will return to this game. To me, it just seems determined to push its players away.