For our project, we are going to design a series of five lessons, targeted at a sixth grade level. These lessons are going to teach students how to plot data points on graphs as well as how to maneuver and draw lines by connecting these data points! For our five lessons, we will be using Desmos as our computer program to teach math as an additional subject.
Our first lesson will cover variables. Students will use the program “graphing stories”. This program plays a series of real life scenarios that the students will watch. Following each video watched, they will graph the scenario shows. This will help them to understand X and Y variables, and how these variables can affect each other.
The second lesson will cover plotting points. Students will use the program “Mini Golf Marble Slides” to practice plotting data points. This program will take the students through a series of challenges where they must move coordinates of a line to create an angle that will help marbles move in the direction of a bucket. This will reintegrate X and Y coordinates as well as teach them how to plot and move data points.
The third lesson will consist of drawing lines on graphs. Students will use the program “Turtle Crossing” to practice understanding lines on graphs. In this program, the students will go through a series of drawing different graphs, and then pressing play on a video. This video will be a turtle demonstrating what their graph represents.
The fourth lesson will be a game of battleship. In this lesson, students will pick a partner and pull up an empty graph on their computer screen. From here, they will go through a game of battleship. They must plot their ships, and then go back and forth guessing the coordinates of where their opponents’ ships may be.
The fifth lesson will be a continuation of the battleship game. Students will then be tasked to take their battleship field and create a drawing, demonstration, or representation of some sort. Thus will allow them to be creative but also continue their practice of plotting points, lines, and anything else they feel like tackling.