Image above from Final Project, Kirby Cheng, ARCH 5420 Computer Animation & Storytelling, 2019
Architecture 423/523: Dreaming In Animation Space
Due: Preview and Final Exercise. Final Exercise Due
Preview Due Date: 5.31
Final Due Date: Two Screening Options in LA 383 *
1. Monday, June 12, 10:15 am to 12:15 pm (per the UO exam date).
2. Thursday, June 15, 12:30 to 2:30 pm *.
* The final date and time of June 15 was determined by majority consensus during the May 31st last regular class meeting. The alternative date of June 12th is available as an alternative for anyone who prefers to present earlier. You are also welcome to contact the course instructor to address individual needs.
** Prepare to have a working representation of your final project using Playblast for any incompletely rendered parts if necessary. It’s best to target pre-final full draft one full day ahead of the due date and save the last 24 hours for extra finishing touches if time allows.
Part I: Preview
Create a 30 second animation preview trailer of your final movie. Relate the use of sound to objects, spaces, and characters, their interactions and the greater environmental setting. Optionally, use a sound recorder to sample some potentially relevant sounds. The short movie trailer should initiate the themes of your final movie but not necessarily its conclusion. The subject area is one that you may develop according to your own interests. An advising session is recommended prior to the due date to discuss the approach you wish to undertake
1. Use one or more captured sounds.
2. Create one or several separate sequences at the same resolution.
3. Render your work in medium to high HD proportional resolution.
5. Record your work to a jpeg or png (for composite editing) animation sequence(s) and compile the resulting animation in OpenShot, or for those familiar with it, alternative movie editors may also be used.
6. Place your work in the class submit folder and email a short 1 to 2 paragraph written description.
7. Pace yourself with sample scenes and renderings over the next two weeks so that you have some representation of your project before May 31, and use the last few days to edit and add finishing touches.
Part II: Final animation
Create a 1 to 3 minute animation incorporating any of the techniques we have covered this term (object motion, light, sound) into a short story sequence on a theme or subject of your own choosing. This project should be complete in terms of storytelling content with respect to having some kind of “beginning”, “middle” and “end” or some sense of a premise and resolution. Greater length animations up to 5 minutes are allowable, but not necessary. Completeness and consistency, and not time-length is the objective.
1. The movie should convey a visual or spatial idea.
2. It should provide a primarily visual narrative
3. Your movie should optionally reflect the potential of the built or natural environment, physical, plant or mechanical objects to shape your narrative.
4. Plan to meet with Earl Mark, especially during office hours or by appointment, for any consulting as needed.
5. Create several separate sequences at the same resolution.
6. Pace your efforts over the remaining time before the screening.
7. Render your work in medium high raytrace quality and/or VRay and place in the submit folder as well as on a backup storage device for safekeeping. Although we will not have covered Arnold or Hardware 2.0 Rendering in any depth, you may use these at your own discretion.
8. Record your work to a jpeg animation sequence(s) and compile the resulting animation in a self-contained mp4 or quicktime mov format along with other editing software as needed. For composite rendering, which is optional, use the “png” file format for the rendered sequence with the alpha transparency channel.
9. Place your work in the classes submit folder by the screening time.
10. Submit a short 1 to 2 paragraph written description by the screening time (you may have a grace period of 12 hours if needed). You are welcome to submit earlier exercise descriptions as well.