Category Archives: Lexicons

Lexicon week 7

Third space- Third space refers to a physical or virtual environment, that is distinct from home or work, where people can unwind, talk and discuss things that are important or of interest to them.

Virtual Environments- Virtual environments can be a third space to some for example, Second Life or Facebook. These environments can allow people to connect with other communities that exist both virtually and physically. They are spaces where individuals can express or represent themselves in a variety of ways, such as a professional profile or avatar. In addition, virtual environments can provide virtual venues for people to hold meetings, conferences and online communities.

Infrastructure- Webster Dictionary defines infrastructure as: The underlying foundation or basic framework (as of a system or organization).

Infrastructure is the framework which supports the rest of the whole. Would the Internet be considered an infrastructure?

 

Lexicon Week 6

Audience: Audience refers to an individual or group of individuals who physically or digitally engage with a range of events for example, exhibitions, live music, dance or who participate in a cultural organizations or institutions to gain an experience. An audience member can be any age, race, ability or gender.

Accessibility: Accessibility is when every individual, no matter their mobility, education, income level, age, gender, or race, has access to arts and/or an arts experiences.

Mediating: Mediating, in a way, is like facilitating accessibility to art by enabling each individual participant to interact with art and take part in it. This includes the way an organization or curator presents the art or communicates about it to their audience.

Lexicon- Week 1

Alignment-

Alignment is the anchor in design which keeps all other elements balanced, rather than random and scattered across the page. It offers the viewer visual cues in understanding how each component relates to the other. New designers can fall into the trap of aligning text and images in the center of page because it feels comfortable, however, this can be visually confusing or amateurish.

Balance-

Balance is the equal distribution of design elements that create visual weight in a composition. Balance relies on alignment and is created around a vertical axis. Balance can be achieved symmetrical, asymmetrical and radial. Symmetrical uses the design principle of repetition by repeating the design pattern on the other side of the axis. Asymmetry achieves balance by contrast.

Materializing

The tangible, artifacts created by the process of design, for example printed logos, catalogues, programs and T-shirts.