final project thoughts

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Completed Bibliography:

Eliasson, O., Bal, M., & Grynsztejn, M. (2007).

Take your time: Olafur Eliasson. San Francisco, Calif: San Francisco Museum of Modern Art.

Eliasson’s installations and explorations of atmospheric and light phenomena are inspiring in their self-sufficiency.  He does not rely on exaggerated gestures of any sort, and I think that as I am exploring concepts for a luminaire, that his minimalism will provide a great framework to begin with.  By being very intentional with each iteration, I can come to better understand exactly how to create the desired phenomena and marry that into a luminaire.

http://mocoloco.com/fresh2/2011/03/16/mummy-lamp-by-bruno-rainaldi.php

Bruno Rainaldi’s work seems to embody just the right amount of minimalism and intrigue that I think I will be pursuing.  Mummy Lamp is a series of overlapping metallic ribbons that are not quite perfectly aligned, which allows for a certain amount of bounced color to escape onto the white exterior of the pendant.  I appreciate the manner in which Rainaldi incorporated bounced light into his luminaire, and given my past explorations this quarter I think that it could be something I would like to incorporate into my design.

Lobell, J., & Kahn, L. I. (2008). Between silence and light: spirit in the architecture of Louis I. Kahn. Boston: Shambhala.

Louis Kahn’s words and work are an excellent source of inspiration, especially with regards to light.

March, L., & Steadman, P. (1974). The geometry of environment: an introduction to spatial organization in design. Cambridg, MA: M.I.T. Press.

After reading some passages from this book I began to think about how I could use geometries in my final project, resulting in the radial arrangement of fins as well as the cubic shape.

Maurer, I., & Bauer, H. (1992). Ingo Maurer: making light. Munich, Germany: Nazraeli Press.

The book contains candid interviews and descriptions of Ingo Maurer’s practice, and summaries and thoughts on many of his projects.  This book is more exhaustive in that respect than Michael Webb’s, but it was published 11 years earlier, so it does not cover Maurer’s most recent work.

Serfaty, A. (n.d.). Overview. Aqua Creations Lighting and Furniture Atelier. Retrieved May 1, 2011, from http://www.aquagallery.com/

Aqua Creations is a lighting and furniture design firm based in Tel Aviv, Israel.  They produce beautiful, marine-like lighting sculptures.  Much of their body of work consists of silk-covered welded wire frames illuminated from within.  It is a very simple technique that is repeated over a multitude of shapes and frames with elegant results.  Their work is sensual, with the flowing curves of water and marine life guiding it.  Their recent work explores a greater range of materials such as glass filaments and other fabrics.

Swirnoff, L. (2003). Dimensional color. New York: W.W. Norton.

The book provides a comprehensive overview of the role of color in the environment around us, and how different color effects can be achieved.  I have been very interested in the phenomena of bounced color in some of my previous studies, and I have been experimenting with the ways in which this might be incorporated into my final luminaire project.

Tanizaki, J. (2008). In praise of shadows. Rutland, VT: Tuttle Publ.

Tanizaki’s book is beautifully written, and he speaks in length about the beauty that exists in dimly lit environments.  The Western approach to lighting space is to over-illuminate and wash everything out. Tanizaki points out how little light we really need for day to day tasks, and how e

nvironments with shadows add depth, imagination, and meaning to space.

Webb, M. (2003). Ingo Maurer. San Francisco: Chronicle Books.

Maurer’s work is eclectic in nature, contrasting other designers on this list such as Aqua Creations.  This book is a small collection of his projects, and provides a short overview of how he runs his practice, and the nature of his design process.

This volume has a great number of inspiring art pieces created with artificial lighting.  One that particularly caught my eye was Jorge Pardo’s Ohne Titel (Lamp), found on page 608.  It’s a very dynamic and sculptural luminaire that is almost explosive in nature, but very balanced in its use of color and form.  I particularly enjoy the cool blue exterior, and the mechanical warmth of the interior in its yellow glow and the metal erector-set style frame.

shellLight: Final Fixture

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shellLight was designed through a rigorous process of prototype and evaluation.    I started with a few key principles for the design.  I wanted to design a flatpack light fixture and I wanted the fixture to be both adaptable for different lighting conditions and easily transportable.  I decided I would use the technology of the lasercutter for fabrication, since the lasercutter pairs well with flatpack design.

After making these key decisions about the design criteria for my fixture, I started building models.   For my first Light and Shadow assignment, I had made a simple 12×12 screen out of strips of paper that could be manipulated by a string.  The simple adaptability of this screen is still attractive to me.  I like the idea of something made of flat material displaying a sense of movement and motion.  I decided that a sense of motion was important for the light fixture, and that it would be interesting for this motion to factor into the adaptability of the design.

As I started playing with strips of paper, varying size and length, I continued to think about how this fixture could be simplified.  When I began to think about the light bulb, the cord, and the hardware, my design began to refine.  I knew that the interface between the light source and the paper would have to be the hardware.  I made a trip to the hardware store and purchased a few carriage bolts, nuts, and wing nuts.  With this hardware, a hole punch, and my strips of paper, I started to integrate all these pieces together.  I found that these strips could easily become fins, having enough structural integrity to make an intriguing nautilus form.

As an additional inspiration, I was looking at the work of Ronan and Erwan Bouroullec for my Light and Shadow Inspiration Presentation.  The most fascinating thing about their projects was the inherit simplicity of their designs.  I continued to think about how to simplify, simplify, simplify.  (View Ronan & Erwan’s portfolio of work @ http://www.bouroullec.com).

When I began to refine the design, I was thinking about the safety of the light bulb and how the fixture would be able to both hang from the ceiling and rest on a tabletop.  I made a second trip to the hardware store with my prototypes and sketches, and found just the right hardware which integrated a center hole for the cord with outside bolts for the layering of the fins.

The final adaptations dealt with the material and the exact change in length required between each fin to allow them to slip past each other easily, but also provide enough friction to stay in place.  I experimented with some plastic/semi-transparent materials, but these materials proved to be too slippery for comfort.  I also experimented with gold colored fins, but felt the addition of color did not improve the beauty of the design.  I settled for a soft butter board material, which provided both a warm off-white tone and the perfect rigidity for the design.

During my final critique, the visiting reviewers provided some insightful feedback.  As I think about the future of the fixture design, I would like to think more critically about the integration of the cord.  I would also like to experiment with wood veneer, creating a fixture that might have a sense of being an artifact.  This would play into the natural shell, nautilus form.  I would also like to look at longer bolt connections, allowing for a more bulbous form.  This change in shape could create a totally different design.

ShellLight has been a fun exploration.  I have enjoyed the process of designing a light fixture.

My annotated bibliography and other sources of inspiration can be viewed at:

http://www.diigo.com/user/akoger/Flatpack

Final Project: Final Report



A homeostatic facade system responds to the intensity of the sun. It controls solar heat gain, improves occupancy comfort, and provides for a more efficient building design. Flowers and leave perform many of the same functions. By studying the motion of the Jimson Weed, and using the patterns of Miura Ori Origami, a panel system could be designed that unwinds to respond to solar conditions. It could easily be connected to an automated system allowing for greater control and increased dynamic motion.  The benefit of this system over other homeostatic facade systems lies in its ability to be actuated either by hand or by electronic means.  It is the perfect accent to a building facade and creates an interesting detail on what is often an overlooked building element.

This panel system also has the ability to be customised.  A color gradient can be added to each panel.  By controlling the degree that each panel is extended, a different color can be created.  In addition to controlling solar heat gain, this allows each panel to perform as a pixel and creates a dynamic facade element that can be used to simulate pictures and even video.

The process towards the final result was similar to solving a puzzle.  The outcome was given.  I knew I wanted to design a dynamic facade element that would respond to its surrounding conditions.  The next step was to figure out which material and movement would create this result.  My early research looked into layers and movements that would produce a gradient of different shading scenarios.  This let to simplifying the design into one layer which could self deploy on command to produce shade.  The next question was how does one layer grow in size?  It has to either expand, unroll, or unfold.  For the first two options, I looked at using silicone rubber which would be embedded with a spring or other mechanism to actuate.  This system proved to be too complex for a real world scenario.  I then looked at unfolding patterns.  The natural next step was to look at origami for inspiration.  I tried many different patterns to find one that would react in a dynamic way.  This led me to the Miura Ori family of origami patterns.  These patterns are known for their ability to self deploy.  It is an emerging technology for the space industry for deploying solar sails and photovoltaic arrays.  I found several patterns which could self deploy.  The difficult part was attempting to close the system once it was open.  This brought me to the idea of using shape memory wire actuate the system.  My initial research led me to believe that I could sew the wire into the Miura Ori pattern.  By applying electricity to the wire, It would revert back to its original shape.  I purchased 1 meter of Nitinol, the most common shape memory alloy.  It is composed of 55% nickel and 45% titanium.  In reality, the wire proved to be far less effective than I had hoped..  Luckily, the wire also exhibits super elastic properties.  By connecting the four corners of the Miura Ori pattern to the frame with this wire I could actuate the system through a rotation effect.  I used rice paper for the final design because it exhibited super resilient fibers as well as a light weight materiality.  The final step was to install a nob and add watercolor to create the visual effect.

Bibliography:

  • Defocath, D. S. A., and S.D Guest. “Deployable Membranes Designed from Folding Tree Leave.” Http://www-civ.eng.cam.ac.uk/dsl/publications/leaves.pdf. Web. 28 Apr. 2011.
    • This article show different patterns that could be used to open a solar sail.  This was one of the first articles I looked at that described the Miura Ori pattern.  This paper guided the rest of my research towards my final result.

  • DeYoung, Dr. Don. “Space-Age Leaves – Answers in Genesis.”Answers in Genesis – Creation, Evolution, Christian Apologetics. Web. 28 Apr. 2011. <http://www.answersingenesis.org/articles/am/v5/n1/space-age-leaves>.
    • This article looks at Beech Leaves. The structure has been used in Miura Ori origami to develop unfolding solar panels and solar sails for satellites.  This pattern ended up being too complex as it needed for points of attachment to open effectively.  It was also less reliable in the way it closed.

  • “GigaPan.” Main Page – GigaPan Time Machine. Web. 28 Apr. 2011. <http://timemachine.gigapan.org/wiki/Main_Page>.
    • This is an amazing website that lets you zoom in on time laps videos of different events. The one I looked at is of plants growing. I tried to study how they bifurcate and trifurcate.  This was an early attempt to see how flowers bloomed.  I was hoping that this strategy could inform my idea for a self shading panel.

  • H. Kobayashi. “The Geometry of Unfolding Tree Leaves.” The Royal Society.  Centre for Biomimetics, 1998. Web. 28 Apr. 2011. <http://www.bath.ac.uk/mech-eng//biomimetics/LeafGeometry.pdf>.
    • This paper discribes the complex folds of the hornbeam leaf. I was using this to research how the Miura Ori orgami structure could be used to inform my design.  The leaf pattern was the first self deploying pattern I studied.

  • Kolarevic, Branko, and Kevin R. Klinger. Manufacturing Material Effects: Rethinking Design and Making in Architecture. New York: Routledge, 2008. Print.
    • This book show different process used in digital fabrication and how it can inform building design. I was using this book for ideas in developing a dynamic facade system.
  • Pearce, Peter. Structure in Nature Is a Strategy for Design. Cambridge: MIT, 1978. Print.
    • This book looks at how nature such as soap bubbles, giraffe spots, cell structure can inform design. Buckminster Fuller and other famous architects used these to develop geodesic domes.  The Voronoi pattern is a very common in nature.  This was used in an early attempt of creating a deployable pattern.
  • Shape Memory Alloys.” Stanford University. 21 Jan. 1996. Web. 28 Apr. 2011. <http://www.stanford.edu/~richlin1/sma/sma.html>.
    • I was looking into shape memory alloys to acuate my muira ori designs. The most common of these is nitinol.  This site is a great overview of shape memory properties of metals and how they can used.
  • Schmidt, Petra, and Nicola Stattmann. Un/folded: Paper in Design, Art, Architecture and Industry. Basel: Birkhäuser, 2009. Print.
    • This book has fascinating exhibits that utilize paper in unexpected ways.  It demonstrates how paper can be used in high quality, three dimensional ways.  It also shows how paper comes in different shapes, textures and materials.  My final project utilized rice paper for the final design.

Dilated Buoyancy

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Dilated Buoyancy

The project was conceived with larger applications in mind. Intended to become a component of a composition consisting of multiple bulges, the form would hover over an entire ceiling or wall within a space.
I hope to pursue this and execute a larger and refined
version of this idea.

The form is created using fishing bobbers which are suspended by acrylic rod. the bobbers increase in height and number as they approach the center of the light source and its highest intensity, creating the illusion that light is acting as a physical force . The illumination source is a strip of six LED’s which are inset into three acrylic sheets forming the base of the fixture. I believe the source is too strong and the project would benefit from a decrease in the lighting power. The acrylic sheets channel the light very effectively and produce a blend of white and orange light which glows and disperses from the edges creating a warm boundary.

As we talked about in the review, I believe I didn’t execute the intended affect to degree I was looking for. I had set out to create a fixture that appeared to be affected physically by light. Having the bobbers multiply towards the center may have been the wrong idea, and in fact the opposite may be a better approach. An overall decrease in the number of bobbers may also help.

Another element that I was interested in is allowing the design to be kinetic. Instead of shaping the bobbers form and setting them permanently, it could be interesting to allow an outside force to form them. One option could be to simply align them on a uniform grid and allowing wind to affect them, creating ripples. I think setting this along side a busy street would be one setting that could create a dynamic interaction between the setting and the bobbers. If I was to display the peace in doors a simple fan panning back and forth would provide this affect also. Possibly the most interesting kinetic idea would be to arrange a series of fans behind the grid which varied in diameter and power, but were organized to create a design.

Overall this was a very rewarding project, one in which I am still passionately involved in and hope to pursue further.

Annotated Bibliography

Schmidt, Petra. Stattmann, Nicola. “Hairy Chair.” Charles Kaisin. Unfolded. Germany: Birkhauser Verlag AG, 2009. Print
I found the project Hair Chair by Charles Kaisin to be very interesting and relevant to my project. He the form of a chair through an aggregation of uniform strips of newspaper. This allows your eye to build the form through its suggestive nature.

Shaw, Jessica. “Hoar Frost.” Weibel, Peter. Gregor, Jansen. Light Art from Artifical Light. Germany: Hatje Cantz Verlag, 2006. Print
The projects is matrix of plastics rods which encompass a fluorescent tube light. The design creates an interesting gradient as light extends through the rods.

Iwomoto, Lisa. Digital Fabrications: Architectural and Material Techniques. New York: Princeton Architectural, 2009. Print.
The author has organized a wide range of projects by form making techniques. The scope of the book focuses on the emerging digital technologies being utilized by architects to create and fabricate their ideas. This is the most comprehensive and in depth collection of works within this realm that I have been able to find. The project I found most intriguing was Mafoombey, a cubic volume of corrugated cardboard that creates organic spaces through subtraction and stacking of layers. Im investigating possible strategies in creating the appearance of a monolithic form which uses light to reveal complexity within the object. Designers Martti Kalliala, Esa Ruskeepaa and Martin Lukascyk have created a beautiful space that is even more intriguing do to its simple construction.

“stay down champion, stay down.” mollyhunker.com Dec. 2010.

Molly Hunker’s installations are very tectonic and through the use of pixels and vivid colors she breaks up simple forms, creating a multifaceted design. The “stay down champion, stay down” installation breaks up a landscape into hundreds of squares which are supported by acrylic rods lit from below. The pure repetition and volume of of the pixels allows your eye to builds the underlying form. Though here fabrication methods are more primitive than many of the other works I’m researching, the end result is very similar.

“BanQ: Office dA.” Archdaily.com, 3 Dec. 2009.
26 April. 2011.
The article provides a very in depth presentation of the BanQ restaurant project done by Office dA. Compared to Lisa Iwomoto’s critiques, this is a much more architectural review which focuses more on the building than the pure form and the methods in which it was derived. I found the striated wood-slat system to by especially intriguing and relevant to my project. The voids allow for a more stimulating form compared to a solid mass. The design drips and moves along the entire ceiling turning into columns where needed. The overall shape, which is a very organic surface, is a reflection of the mechanical systems in which it is concealing. The design at first seems to be very complicated and superficial, but as the author has presented it is fueled by a more functional need.

“Diploid Lamp Series.” matsysdesign.com, 19, Nov. 2009.
26 April 2011.
Matsys design was established in 2004 by Andrew Kudless. They are focused on the interaction between multiple fields including architecture, engineering, biology and computation.The website is a comprehensive representation of their designs and methodologies. The Diploid lamp is constructed using some 1000 individual parts made from paper using no glue, due to a simple locking tab system. Derived using parametric modeling, the form rotates along its vertical axis, creating beautiful gradients and shadows. This piece is truly amazing in the way it combines a complicated form with a simple module. I found there work to have a similar scope as that present in the Digital Fabrication book written by Lisa Iwomoto.

“FLUX: Architecture in a Parametric Landscape.” matsydesign.com 25, June 2009.
26 April 2011
FLUX is an installation at CCA done by faculty and students. The final product serves as a display surface for students to present work and was conceived through an investigation in parametric landscapes. The author presents a very thorough explanation of the projects goals and its final outcome. As a means of production the form was simplified in order to be assembled in layers and present flat services for structural and presentation needs. I found this to be relevant to the other projects I’ve researched and my own interests for our class project. I find the relationship between complex organic forms and the way in which they can be simplified and realized to be very interesting.

Inspiration Presentation/Andrew Kudless

During the inspiration presentation from Mondays class we studied the work of Andrew Kudless. Throughout the quarter we have been exposed to many new digital fabrication techniques which rely heavily on computer programs and algorithms to generate and create forms. In my search for inspiration I wanted to learn how these techniques can be expanded on along with where such designers get their concepts from. Flipping through many of the digital fabrication from our reserved readings, Andrew Kudless’s name would come up many times. Kudless’s technique involved creating new fabrication techniques along with help from the computer to create intricate forms and skins attempting to resolve the inherent material properties. His work represented a technique that went further than the capabilities of the computer. Projects such as the C_Wall the computer is used as a starting point to collect data. He then would expand on that data creating a new technique to interpret data. It was very clear that many artist derived their inspiration from many places including: elements of nature to the exploration of everyday objects. In Kudless’s EOES Project he uses the metaphor of an iceberg for their heavy and light characteristics as they float in the water that I feel help guide his process. These methods of inspirations are all springboards from which further studies manifest themselves into a project. Metaphors like these one help refine and guide a concept and has helped me define my final installation.




























Image Source

“Projects of Andrew Kudless.” Matsys Design. Web. 18 May 2011. .

Final Report_Pixelation Luminaire






The Pixelation Luminaire is a result of an eight week long exploration of light and shadow.  Through a series of exercises dealing with shadow panels, bounced color, and light manipulation the concept of pixelating shadows with a light screen emerged.  The goal was to create a luminaire light modulator that is as equally visually intriguing an object as its shadow.  This idea emerged from early findings and intriguing discoveries involving the ability to recognize familiarity of man-made structure from shadows.  By seeing a shadow on a two dimensional surface one can hypothesize and picture the physical object that is creating the shadow.  The element of mystery should not be fully taken out, but a slight hint of familiarity and guesswork is part of the intrigue in order to raise curiosity.  The pattern creating the lamp shade is a collection of one rectangular unit, a “pixel�,  that renders the image of the luminaire and its shadows.  As a visual graphic concept, the pixels seem to fall from above creating the lampshade over the light source with decreasing openings that allow the projection of light.  This can also be visually read the other direction, meaning the pixels are elevating toward the ceiling, releasing more light into a space.   After a series of prototyping, testing various screen patterns, lighting conditions, and even color, the final design emerged as a simplified version of variables that interact to create the fixture’s effects.  The luminaire screen is made up of a system of double screens arranged in a triangular plan layout, which was a result of experimentation with the light source’s relationship to the screens.  The ability to position the lamp at different distances to a vertical surface like a wall while still being able to view the projected shadows was the main driver.  The path of light from the source projects outward reflecting and bouncing between the two layers as well as illuminating the edges and the areas around the opening in the screen.  This creates a warm glow especially using an incandescent light source, as seen in the images.  Throughout the process of prototyping the dimensions of “pixelation� and testing out different distances between the double screen shade, it became apparent that the process of discovery while adjusting the different variables is a large part of the essence of this project.  Therefor I decided to produce a final installation that would introduce the element of playfulness and variability by the users.  Even during construction the decision to keep the inner layer of planes removable and not fixed was a direct result of this concept of variability and user interaction.  The dimmer switch adds another element of adjustability.  The phenomena of distorted shadows determined by the distance of surfaces to the luminaire offer a playful exploration to the user as one fine-tunes the desired pattern of shadow.  The pixelation luminaire is meant to serve as a playful interaction of light and shadow creating a unique ambience.