In this article excerpt Computer Graphics: Effects of Origins, written by Beverly Jones, the author believes that art is becoming a new revolution of art that is resulting in a change in the way we envision it. The author states “…examples illustrate cultural tendencies to cast developing forms of material and symbolic culture in previous modes” (jones 21). Examples that she uses was the columns in the ancient Egyptian era, these columns were a different type of art that had influenced other developing arts.
Jones states that we are witnessing a change in art. In accordance with the TED talk and the Studio 360 presentation, we are primary users to this developing art of online graphic design. Both sources tells us that about the innovation of video games and how much they have developed in our generation. I, for one, who grew up with the booming of these video game platforms, can adhere that graphics do matter. Going from a generic platform such as the Nintendo that has classic games, to platforms such as an Xbox the revolutionized the way that we value graphics in our games. We test the game makers too, ‘this game is awesome with amazing graphics, what will they make next?” Game developers are attempting to meet demand with gamers as the art in technology continues to develop. With the effects and visionary aspects that go into the making of video games is much more than that. With TV’s producing high quality of vision effects, graphic artist are now attacking the idea of making our electronics ‘real life’ perception. To add on to Jones thesis, I believe that within the technology industry, there are a tremendous amount of careers that deal with art on a daily basis. From program development, algorithm design, to computer programing, all areas have an aspect of ‘art’ that goes into their work.