Rule, Instruction, Algorithm: Ideas as Form
Artists have long used instructions and abstract concepts to produce their work, employing mathematical principles, creating thought diagrams, or establishing rules for variations of color. Conceptual art—a movement that began in the late 1960s—went a step further, explicitly emphasizing the idea as the driving force behind the form of the work. In his “Paragraphs on Conceptual Art” (1967), Sol LeWitt wrote: “The plan would design the work. Some plans would require millions of variations, and some a limited number, but both are finite. Other plans imply infinity.” The works in this grouping—from Sol LeWitt’s large-scale wall drawing and Josef Albers’s series of nesting colored squares and rectangles to Lucinda Childs’s dances and Joan Truckenbrod’s computer drawings—all directly address the rules and instructions used in their creation. Essential to each is an underlying system that allows the artist to generate variable images and objects.