Topic_01: Additive Stack of Logs
- Maximize the perspective viewport by double clicking on the “perspective” viewport title. To return to the default view, double click the “perspective” title again or type “4view” in the command line.
- Make a 3D box or cube
- Type BOX > click starting point > type number of units for length > hit enter > type number of units for width > hit enter > type number of units for height > hit enter
- Move object
- Turn on GUMBALL tool at bottom command bar
- Move object by holding down arrow and dragging
- Turn on OSANP > END at bottom command bar
- Type MOVE > select corner of object > snap to corner of another object
- Copy object
- Type COPY > select original object > hit enter > select corner of object > select point you want to move it to > hit enter
- Using the Gumball > Hold ALT and drag with arrows to copy object
- Make 3D box from 2D object
- Type RECTANGLE > click starting point > type number of units for length > hit enter > type number of units for width > hit enter > type number of units for height > hit enter
- Select box > type EXTRUDECRV > type distance to extrude into solid object
- Manipulate object with Points
- Type SOLIDPTON > select control point > move with gumball or command
- Manipulate object with Faces
- Type MOVEFACE > select face you want to move > drag/ use snaps/ type distance you want it to move
- Manipulate object with Edges
- Type MOVEEDGE > select edges you want to move > drag/ use snaps/ type distance you want it to move
- Manipulate object with Scale
- Type SCALE1D > select point opposite face you want to move > select point on face you want to move > drag/ snap to/ type distance you want it to move
- Manipulate object with Array
Topic_02: Subtractive Stack of Logs
- Start with max size of shape
- Subtract from object with Boolean Difference
- Create an object that represents the negative space, or space you want to cut away > put on VOIDS layer
- Type BOOLEANDIFFERENCE > select surfaces to subtract from > select surfaces to subtract with
- Move VOID object or turn layer off to see resulting shape
- Manipulate object surfaces
- Type EXPLODE > now object surfaces are individual surfaces
Topic_03: Make2D
- Creating a 3D Diagram of 3D object
- Set the View
- Save the view
- Output 3D object to 2D graphic
- Select objects > type MAKE2D > enter > check MAINTAIN SOURCE LAYERS > check HIDDEN LINES on > hit ok
- Double click into TOP view (note: make sure Gumball is on so you can easily find your Make2d)
- Creating a Plan of 3D object
- Type CLIPPING PLANE > drag and drop any rectangle to indicate the plane
- Put clipping plane on its own layer
- Select clipping plane > go to properties > clipping plane icon > turn on top view
- Go to top view > select objects the clipping plane is cutting through (do not include clipping plane in selection > type MAKE2D > check on CLIPPING PLANE INTERSECTIONS > hit ok
Commands: Default Shortcut
- Grid Snap: F9 (can also be located in the toolbar typically docked in the bottom of the window)
- Ortho: F8 (can also be located in the toolbar typically docked in the bottom of the window)
- Osnap: (can also be located in the toolbar typically docked in the bottom of the window)
- Rectangle
- Box
- Group: Ctrl G
- Make 2D
- Move: M
- Copy: CO
- Zoom: Z
- Extents: E
- Distance: DIST
- Undo: Ctrl Z
- Rotate
- Rotate3D
- ExtrudeCrv
- BooleanDifference
- Make 2D
- Split: Ctrl + Shift + S
- MoveFace: Shift + Ctrl + Click a face
- MoveEdge: Shift + Ctrl + Click an edge
- Scale1D
- Scale2D